#include "drone.h"

Drone::Drone(QObject *parent) :
    QObject(parent)
{
}

Drone::Drone(QPixmap pixmap, int speed, int v_direction, int h_direction, int x, int y, int z) : QObject(0)
{
    this->pixmap = pixmap.scaled(200, 200, Qt::KeepAspectRatio);
    this->speed = speed;
    this->v_direction = v_direction;
    this->h_direction = h_direction;
    this->z = z;
    this->x = x;
    this->y = y;
}
